Rhino can create, edit, analyze, document, render, animate, and translate NURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
Special features include:
- Uninhibited free-form 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.
- Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.
- Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.
- Read and repair meshes and extremely challenging IGES files.
- Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software.
- Fast, even on an ordinary laptop computer. No special hardware is needed.
- Development platform for hundreds of specialty 3D products.
- Affordable. Ordinary hardware. Short learning curve. Affordable purchase price. No maintenance fees.
In Rhino 6 for Windows, we've fully embraced Grasshopper - the wildly popular visual programming language - by "baking it in." Grasshopper is no longer beta; it's a stable development environment. We've also rewritten some features and renovated workflows that needed fundamental overhauls to make them truly productive. These are the highlights...
- Grasshopper: The long beta period is over: Grasshopper, the world's most beautiful programming language, is now a full-fledged part of Rhino. Used in some of the most ambitious design projects of the past decade, Grasshopper, like Rhino, has become a robust development platform. Grasshopper provides the solid foundation for many incredible third-party components ranging from environmental analysis to robotic control.
- Presentation: Presentation is key: during nearly every phase of design, you need to communicate, getting "buy-in" from clients, customers, collaborators, or the public at large. We've improved Rhino with the aim of helping you present your work: be it "quick and dirty" or "high-res glossy." With major changes to Rendering, Materials, or just plain capturing the viewport, it's now easier and faster to present, discuss, make decisions, and iterate.
- Display: Rhino's new display pipeline is faster, more stable, and uses features found on modern graphics hardware, like GPU sensitive shaders and memory optimizations. This results in fewer GPU-specific display glitches and more consistent, beautiful, and frequent frames, even with large models. In some conditions, display speed can be up to 300% faster.
- Documentation: Modeling is just one part of the design process; you also need to show how to build what is on the screen. We've refined many parts of the documentation workflow, from a completely reworked annotation-style interface, to better DWG support, and RichText throughout. It's now easier to convey accurately and clearly the what and the how of your design.
- Make2D: Make2D has been completely rewritten to provide faster, better, cleaner, more customizable results.
- Rhino Refinements: Small quirks add up to painful paper cuts over the course of a prolonged modeling session. In Rhino 6, we've fixed hundreds of minor bugs and consolidated disparate - but similar - features into single commands, making Rhino much more refined.
- Development Platform: Rhino is more than just a modeler. With a rich ecosystem of plugins and an open set of development tools, Rhino is quickly becoming the development platform for those seeking to push the envelope of design. Rhino 6 brings major improvements to our free SDKs, with API refinements, better documentation, and more access to Rhino commands from Grasshopper.